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Anima Well.
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The video is nice, no big deal, but okay to watch.
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Basically talking about the development experience, nothing particularly useful is mentioned, just interesting to see the challenges, etc.
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Basically nothing about the game's design or art is discussed, just programming challenges, etc.
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The person is a solo-dev.
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C++, not C.
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Visual Studio.
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Almost everything is handmade; all platform layers seem to be done manually.
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GameDev